===================================================================================
 Halloween, 2001
===================================================================================

Author                  : Metalhead
Contact Info            : metalhead47@home.com
Homepage                : none
Date of Release         : October 18, 2001
Briefing                : Not yet

Description             : "There are cords in the hearts of the most reckless, which
			   cannot be touched without emotion.  Even with the utterly
			   lost, to whom life and death are equally jests, there are
			   matters of which no jest can be made"
			   --Edgar Allen Poe

			   My score with this "Brotherhood of the Raven" isn't settled
			   yet.  No one plays me like that & gets away with it.  And
			   then there's the fact that I still have no idea where I am.
			   I've shacked up in a local villiage, but what loot I stole 
			   from the arena is running low.  I made contact with a local
			   "businessman" who offered me a deal.  He'd tell me where to
			   find out more about this "Brotherhood" if I'd fetch an old
			   navigation globe for him.  He pointed me to an ancient
		           temple that once belonged to them, but is now rumored to 
			   be haunted.  Much as I'd rather not dance with the dead again,
			   these are "extenuating circumstances."  A local weapon shop
			   can supply me with plenty of items to make it a little less
			   dangerous, but I'd better be careful.  Rumor also has it 
			   that these ghouls & ghosties aren't like any I've faced 
			   before.

-----------------------------------------------------------------------------------

Ich habe noch ein Hühnchen mit dieser "Bruderschaft des Raben" zu rupfen! Niemand führt mich dermaßen vor, ohne damit durchzukommen. Tatsache ist, daß ich gerade keinen Dunst habe, wo ich mich gerade befinde. Im Augenblick stecke ich in einem Dorf der Gegend, doch das in der Arena eingesackte Geld geht mir langsam aus.
Ich machte die Bekanntschaft eines örtlichen "Geschäftsmannes", der mir einen Handel anbot. Er würde mir verraten, wie und wo ich mehr über diese "Bruderschaft" herausfinde, im Gegenzug soll ich eine alte Navigationsweltkugel für ihn stehlen. Er wies mir den Weg zu einem alten Tempel, der ihnen einst gehörte, in dem es Gerüchten zufolge aber inzwischen spukt. Eigentlich wollte ich definitiv nie wieder mit den Toten tanzen, aber es gibt "mildernde Umstände". Im örtlichen Waffenladen kann ich mich ausrüsten, womit die Sacheweniger gefährlich ausgehen sollte.
Dennoch sollte ich Vorsicht walten lassen, denn man munkelt, daß sich diese Spukgestalten ziemlich von denen unterscheiden sollen, die mir bisher begegnet sind ...

===================================================================================

* Playing Information *

Game                    : Thief II: The Metal Age
Mission Title           : Dyers' Eve
File Name               : miss25.mis
Difficulty Settings     : Yes
Equipment Store         : Yes
Map                     : No
Auto Map                : No
New Graphics            : Yes
New Sounds              : Yes
Multi-Language Support  : No

Briefing                : Not yet
     Length             : 
     Size               : 

Difficulty Level Info   : Easy, Hard, Nuckin' Futs!

Known Issues		: The final objective will NOT check off even when you win.
			  This is just a dromed thing I couldn't make work, hardly
			  worth mentioning.  There are also what appear to be some
			  pathfinding issues with the zombies that I couldn't fix.
			  Hey, if YOU were a 300 year old rotting corpse you'd act
			  weird too;)

* Construction *

Base                    : nein
Build Time              : only two months!
===================================================================================
* The Builder would like to thank the following *

Many thanks to Wynne & YcatX for supplying the creepy new voices
Big props to Phantom for doing the skins too.


Special thanks go out to anyone who's ever written a tutorial, made a demo, or 
replied to my posts on TTLG.  You know who you are;)

Thanks also to all those who volunteered to beta test the mission for me:
Wynne, Saturnine, Lt. Hagen, Silent_Warrior, Viper6

And of course to LGS and the Thief/Thief 2 team for creating the first and only 
video game that's ever held and continues to hold not only my interest but my 
obsession for over a hear now.  Bring on CoSaS, T2X, and Thief 3!

If you know you've assisted me on this project but I've overlooked giving you credit
here, PLEASEPLEASEPLEASE email me and I'll get you listed:)

===================================================================================

* Loading Information *
just use darkloader
::newbie warning::
DO NOT UNZIP!  YOUR FAMILY WILL BE CURSED FOR 10 GENERATIONS IF YOU UNZIP THIS!
DO NOT UNZIP! DO NOT UNZIP! DO NOT UNZIP! DO NOT UNZIP! DO NOT UNZIP! DO NOT UNZIP!
::end newbie warning::
===================================================================================

* Copyright Information *

This level is (c)2001 Patrick Woolsey/Metalhead

Distribution of this level is allowed as long as it is free and the package 
is kept intact. You may not include this level to any map pack without my 
permission. No one may edit and re-distribute this mission without my express 
permission.  Permission is easy to get, email me :)

This level was not made and is not supported by Looking Glass Studios or Eidos 
Interactive.  No Warranties are expressed or implied.  Your mileage may vary.  Use at your own risk.  Contains chemicals known to cause cancer in the state of California.  Do not use near water.  Do not sit too close to screen.  Look both ways before crossing the street.  Close that door, were you raised in a barn!?  And wash behind your ears dammit!


